
Monitor crosshair overlay mods#
And now we're adding the need to harness 3rd Party mods to access optimum gameplay. Bloated with career bugs that have obscure workarounds. Already bogged down by misinformation, outdated information, and gems of info tied into obscure 3rd party resources. PS2 is already a NIGHTMARE of non-intuitive, cryptic, and extensive steps to optimum gameplay. If they'd taken care of business on the issue, then we wouldn't see this issue still smoldering. And too lazy to implement those mods directly into the game. Too stubborn to concede that their game is inferior in Player's eyes without the use of 3rd Party Tools. More they can't bloody police them so have taken the path of least resistance! ”The Devs took the lazy and stubborn route. The Devs did not make a game they wanted overlays in.
Monitor crosshair overlay ps2#
****, you can even interact with the recursion overlay using the game cursor (it's really just a cursor style override while PS2 is active app, and windows cursor is visible, and the overlay takes the click instead of PS2 because it's layered in front of the game) They're almost practically officially supported. if it's achieved via a means that something else not allowed could be done, then no, it's not allowed.Įasy answer is use the Recursion one, seeing as they've gone out of their way to make sure Recursion guys both follow rules and have the tools they need. So I suppose WHICH overlay you use does matter then. cause they can't always tell what you're doing so it's just not allowed. ”Ok, well if you're running something in DX, yeah. If it uses direct X you get banned that is still in the game for catching hacker. But some of the gaming crosshairs programers they banned people for. ↑ “ Yes teamspeak has always been allowed.
